The Matrix Awakens demo in Unreal Engine 5 will hit digital stores on July 9.

The Matrix Awakens demo in Unreal Engine 5 will be removed from digital stores on July 9th, and those who used the demo before the deadline will be able to continue downloading it afterwards.

One of the main reasons why so many people are realizing the potential of Unreal Engine 5 is the demo The Matrix Awaken will soon be removed from digital stores. players Xbox Series X|S This is PlayStation 5 has only To redeem and download the interactive project until July 9 Based on a new graphics engine.

Once that’s done, there’s no need to worry: until the demo disappears from digital stores, Those who have already saved will be able to download their files in the future. The Matrix Awakens is released on December 9, 2021, proving to be one of the first chances for the general public to check out The power of Unreal Engine 5.

The project developed by Epic Games brings Photorealistic versions of Keanu Reeves and his companions, which traverses a giant city filled with compelling detail. Originally released for next-gen consoles, it was also Adapted for PCwhere it was shown Challenging even for a GeForce RTX 3090 with a Core i9-12900K CPU.

The power of Unreal Engine 5

up to the moment Epic Games has not explained the reasons for excluding Matrix Awakens from the Xbox and PlayStation stores.. However, everything indicates that it is related Termination of license agreement with Warner Bros.. who also took advantage of the demonstration to promote the film Resurrection of the Matrix.

It was a playable demo Created by a partnership between writer-director Lana Wachowski and James McTeague, and contains snippets of scenario exploration and combat. The project mixes elements of the real and virtual worlds to confuse the viewer and Showcase the potential brought by Unreal Engine 5.

– Continues after commercial –

A new set of Epic Games technologies has been created The official premiere will be held on April 5 of this year, bringing new modeling, lighting, and plug-in features that help develop next-generation games. In addition to being used for game production, The technology will be used in the world of cinema and also in the automotive industryAlso creating virtual reality based training.


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Source: Polygon


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