The first review shows AMD FSR 2.0 as a DLSS 2.0 game

The first review shows AMD FSR 2.0 as a DLSS 2.0 game

The technology has moved to a temporary increase and still does not rely on AI

Also last Wednesday (11) the TechPowerUp site published an extensive article showing the news of FidelityFX Super Resolution 2.0 as well as a comparison of some image quality that shows, according to the review, what AMD’s technology is. At the same level as DLSS. We can even read in the title of the review “DLSS killer“.

Just this week we announced here on Adrenaline that FSR 2.0 will arrive this week to select 11 PC games including Deathloop, Grounded and Microsoft Flight Simulator. TechPowerUp then used Deathloop to do this analysis, comparing it with FSR 2.0 DLSS and FSR 1.0. In the video above you can see the game comparison or check out the screenshots given in the article.


Image: TechPowerUp

It should be noted that the main difference between the first version of the FSR and the second is that the increase is now Used from temporary technology (Like DLSS) and non-spatial, but FSR 2.0 still does not rely on artificial intelligence or special hardware such as the Nvidia RTX tensor cores. Despite this, The developer needs to devote more work to using FSR 2.0 In your game, but if it already has DLSS, it only takes a few days to implement AMD technology.

“AMD has achieved the incredible – the new FidelityFX Super Resolution FSR 2.0 looks amazing, just as good as DLSS 2.0, actually DLSS 2.3 (in Deathloop). Sometimes a little better, sometimes a little worse, but overall, it’s a big win. AMD For (…) Comparing “DLSS quality” with “FSR 2.0 quality”, It is possible to detect small differences, but for every case I have found, I would say that it is impossible to declare one solution better than another. “
– TechPowerUp

“AMD has achieved the incredible – the new FidelityFX Super Resolution FSR 2.0 looks amazing, just as good as DLSS 2.0, actually DLSS 2.3 (in Deathloop). Sometimes a little better, sometimes a little worse, but overall, it’s a big win. AMD For (…) Comparing “DLSS quality” with “FSR 2.0 quality”, It is possible to detect small differences, but for every case I have found, I would say that it is impossible to declare one solution better than another. “
– TechPowerUp

– Continues after advertising –


Image: TechPowerUp

As the review shows, we have variations on when DLSS or FSR 2.0 works better, but overall both are compatible. Also, we think of a scenario where we look very closely at the details of each scene, but normally playing these differences will be even less noticeable.

FSR 2.0 seems to have arrived very well and is really putting a lot of pressure on main competitor Nvidia. It’s still worth noting that Intel’s XeSS exists, but so far it is only available for Death Stranding: Director’s Cut PC.

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Via: Videocardz Source: TechPowerUp

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