Some new details for Crisis Core: Final Fantasy VII Reunion



Square Enix has shared new information about it Crisis Core: Final Fantasy VII ReunionFeaturing the game’s story, characters, upgrades, and battle system.

Check it out through the official website.


About CRISIS CORE -FINAL FANTASY VII- REUNION

In 2007, CRISIS CORE -FINAL FANTASY VII- was released on the PlayStation Portable, winning critical acclaim for its honest story, fast-paced engaging combat, and close ties to FINAL FANTASY VII.

Now the game is coming back to modern platforms with a massively enhanced and improved version of the game. It’s much more than a simple HD Remaster – we’re talking completely revamped visuals, improved gameplay systems, a remastered soundtrack, additional dialogue and much more!

Now that everyone knows, let’s talk about the story!


Story

It’s seven years before the events of FINAL FANTASY VII. The Shinra Company rules the mako-energy metropolis of Midgar with a terrifying level of influence and military power.

Part of Shinra’s military is the SOLDIER, a group of elite warriors with incredible abilities.

Private 2nd Class named Zack Fair is sent on a mission to investigate the disappearance of fellow soldier Genesis, along with Senior Agent 1st Class Angel Hawley and world-renowned hero Sephiroth.

That’s all we’ll say for fear of spoilers, but suffice it to say it kicks off a dramatic, emotional story and has a big impact on the world and lore of FINAL FANTASY VII.


Heroes of CRISIS CORE -FINAL FANTASY VII- REUNION

Zack’s prequel adventure is filled with characters as memorable as FINAL FANTASY VII itself. Here are just a few of the people you’ll meet:

Zach Fair

Zack Fair character rendering

“Private 2nd Class Zack, on duty!”

The protagonist of CRISIS CORE -FINAL FANTASY VII- REUNION is a cheerful and dynamic Private 2nd Class who dreams of becoming a hero.

He can sometimes act recklessly, but he has the inner strength to stand up and deal with any difficulty that comes his way.

Angel Hill

conveying an angelic character

“You are a little more important than my sword, but only a little.”

Angel is Zack’s mentor and Private 1st Class Agent. He is a reliable, grounded person with a sense of responsibility – and trusts everyone who knows him.

The screenshot shows Angel

Angeal always carries his giant Buster Sword on his back, but rarely uses it. He is also close friends with Sephiroth and Genesis.

Genesis

A Genesis character drawn

“Now, what I want most… is the ‘Gift of the Goddess’.

Genesis is a 1st class soldier with his unique sense of style and great enthusiasm for the epic poem LOVELESS.

Close the Genesis screenshot

He is Angel’s childhood friend – both are from the village of Banori. Although he gets along well with his counterpart Sephiroth, he also secretly harbors a strong sense of rivalry towards him.

Sephiroth

Sephiroth character rendering

“If your words… are lies to deceive me…

Or the truth I’ve been searching for all my life…”

A legendary hero and 1st class soldier, Sephiroth possesses more power than most operators. He is revered and worshiped all over the world.

Sephiroth in Crisis Core -FINAL FANTASY VII- Reunion

As a perfect being, it’s a bit difficult to get close to him – there are only two people with him, Angel and Genesis.

Aerith Gainsborough

Aerith character rendering

“Normal is better. I think so, anyway.”

A somewhat perky and mysterious girl who lives in the slums of Sector 5.

Aerith in Crisis Core -FINAL FANTASY VII- Reunion

Her first fateful encounter with Zach is when he tends her flowers in a favela church.


What’s new in CRISIS CORE -FINAL FANTASY VII- REUNION?

Next, we’ll take a look at some of the improvements coming to this new version of CRISIS CORE. starting with…

HD graphics

All 3D character models as well as UI and background graphics have been completely redone for this new edition of the game.

The original Crisis Core -Final Fantasy VII- on PSP

Above: PSP edition of CRISIS CORE -FINAL FANTASY VII-

Crisis Core -Final Fantasy VII- Reunion – screenshot

Above: CRISIS CORE -FINAL FANTASY VII- REUNION


The beautiful world of FINAL FANTASY VII, now captured in HD, makes the story even more immersive than before.

Improving the game system

The camera and character movements are vastly improved over the original, but still retain the sense of fun that was at the heart of this game.

The user interface (UI) has also been optimized for the latest generation of hardware and some jump features have been added for an even more enjoyable and user-friendly gaming experience.

sound improvement

Much of the background music has been re-arranged by original composer Takeharu Ishimoto!

Plus, full narration has been added to scenes that were previously just text, so you can now fully enjoy the entire story!


combat system

CRISIS CORE -FINAL FANTASY VII- REUNION uses a combat system that combines command-based systems with action gameplay. Massive control and camera improvements have been made in the action to create a more engaging experience than the original game.

During combat, you control Zack and can attack enemies directly with your sword skills and using preset spells and abilities from the equipped Materia.

By learning the characteristics of each skill and using them in the right situation, you can gain a huge advantage in battle.


DMW

If you’ve seen the trailer or looked at the screenshots, you might have noticed the slot wheels in the upper left corner. This is Digital Mind Wave – or “DMW”.

This is a unique mechanic that adds random elements to battles in CRISIS CORE -FINAL FANTASY VII- REUNION.

During the battle, the slot reels rotate automatically and a variety of different effects can be triggered by matching different images and numbers. For example, Zack can get multiple stat boosts or unleash devastatingly powerful Limit Breaks… including Octaslash!

With this incredible attack, Zack cuts through eight quick swords in the blink of an eye! Explodes as Sephiroth’s images in the DMW align.


Along with this, the Gematsu website gathered information published in recent interviews with Yoshinori Kitase (Final Fantasy VII series executive producer), Tetsuya Nomura (Final Fantasy VII Rebirth creative director / Crisis Core: Final Fantasy Creative Director VII Reunion. and character designer) and Mariko Sato (Producer of Crisis Core: Final Fantasy VII Reunion).

See below for basic information:

  • Zack appears most often Final Fantasy VII Remake than not Final Fantasy VII original. We have moved forward in planning and development Crisis Core: Final Fantasy VII Reunion Wanting to better understand the character known as Zack. This is not what we planned during the project Final Fantasy VII Remake started.
  • Crisis Core: Final Fantasy VII Reunion It has been improved to the point that there is no part of the original game that we have left untouched. To put it simply, all assets have changed. Camera operation and movements have also been changed. And all the summoning scenes have been completely redone.
  • Apart from Zack, the main characters like cloudAerith and Sephiroth were redesigned with great effort.
  • The battles have also been greatly improved with the idea of ​​improved pacing. Zack’s attacks can now be chained into combos, and spells and abilities can be selected via shortcuts. By eliminating some DMW scenes, battles now run more smoothly. In addition, interrupts and recall restrictions that were previously activated immediately when your DMW slots were drawn can now be activated at your discretion.
  • More buttons are available on current platforms compared to the original version PSPYou can freely move the camera with the right analog stick, including in combat.
  • elements Final Fantasy VII Remake They were also included in the combat system. For example, a change was made that allows Zack to launch powerful attacks.
  • All scenes where characters appear and dialogue text is shown are fully voiced. NPCs are also voiced.
  • Although not true for all the main characters, some characters’ voices were recently recorded. Genesis, voiced by GACKT, was already fully voiced when the PSP version was released.
  • We’ve made some minor tweaks, such as the placement of treasure chests, etc. To improve the game, but since this is a remaster, there are no new quests or anything like that.
  • Added “hard mode” (this was also included in the western version Crisis Core: Final Fantasy VII), which you can choose from the beginning as your difficulty level. You can enjoy challenging battles where enemies have high HP and how you approach the fight requires a little more thought. You can change the difficulty level at any time during the game.
  • The story is a faithful reproduction of the original game, and as a result, no news has been added Final Fantasy VII Remake. Project Final Fantasy VII Remake It was designed so that the mystery of the story can be understood through the game, and it was not made with the intention of changing the past. So the story Crisis Core: Final Fantasy VII Reunion Not revised in the sense that history has been changed.
  • We’ve made visual tweaks to match Final Fantasy VII RemakeSuch as the design of the Buster Sword and the appearance of the summons.

Crisis Core: Final Fantasy VII Reunion Coming to PS4, PS5, Xbox One, Xbox Series, Switch and PC via Steam this summer (later this year).

Leave a Comment

Your email address will not be published.