Resident Evil Village: Third Person Mode was like replaying the entire game

Resident Evil Village Gold Edition comes out on October 28th, Brings the Shadows of Rose DLC

Resident Evil Village Gold Edition will be released on October 28th. The new edition brings two new features; the first is Shadows of Rose DLC, a new story that should end the saga of the Winters family. There is another news A third-person mode for the Resident Evil Village campaign. According to the game’s producer, creating the third-person mode was like rebuilding the entire game from scratch.

Third-person mode has been a big request from fans, but those who think it’s easy to implement in an entirely first-person game are wrong. According to Produced by Masachika Kawata The third person camera offers a different experience to the player. “We felt we needed something as good as, or better than, Resident Evil 2 or Resident Evil 3.

Ethan Winters needed to redo the animations in third person because he didn’t even have a head

From the new trailer that introduced the powers of Rosemary Winters, we see how the game’s third-person mode should give the game a different experience. It will be the same story, from a new perspective. Producer Tsuyoshi Kanda commented, “This mode has been something that fans have been asking for since the release of Resident Evil Village. First-time Villagers with the Gold Edition and those who played the original game will also enjoy this new mode. How to watch it. Ethan’s animations from a different perspective “

Ethan Winters was a headless character in Resident Evil Village

After the release of Resident Evil Village, many fans started asking for Capcom’s third-person mode. It didn’t take long for someone to take the initiative and start developing a mod. Modder FluffyQuack unlocked the game’s camera and discovered that Ethan didn’t even have a head in the original game.

The fact is logical, after all, the game was conceived in the first person. But that was just one of Capcom’s challenges to meet fan demand.

Masachika Kawata explained in an interview that apart from the protagonist’s head, all of the character’s interactions required adjustments. “Compared to other games in the series, Resident Evil Village has an impressive range of actions. You can block, move while crouching, and many objects can be inspected. We’ve made minute adjustments to ensure that the unique animations feel connected and also play at a good pace.“.

Resident Evil Village Gold Edition launches on October 28th and will conclude the saga of the Winters family. The game will be released on PC, PlayStation 5, PlayStation 4, Xbox One, and Xbox Series S|X

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Source: PushSquare


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