Red Dead Redemption 2 gets unofficial support from FSR 2.0; See comparison with DLSS

Community-created mode boosts game performance and maintains image quality

Known as a game that can challenge the potential of the most powerful hardware available today, Red Dead Redemption 2 has gained unofficial support for AMD’s FSR 2.0. Created by a community of fans, the mod replaces the game’s DLSS features with an alternative high-end technology, We promise to combine good visual quality with performance gains.

Available for free download on Nexus Mods for modding RealIndica Has inspiration from another similar mod of Cyberpunk 2077 PotatoOfDoom1337 Served as CD Projekt RED’s open world experience The basis for creating a solution that brings FSR 2.0 to the Rockstar game titleS.

According to RealIndica, Red Dead Redemption 2’s performance gains are similar to those provided by DLSS, but they bring an advantage: they don’t need to use a GPU to work from the RTX line. This also explains Your implementation may cause errors Which will be fixed by PotatoOfDoom1337 and the community, since their only job was to create a specific loader for the game.

The video compares the improvements of the mods

Shortly after the release of the module, The MxBenchmark PC channel made a video comparing the achievements of FSR 2.0, the game runs without high-end hardware and with DLSS 2.4 enabled. Although the results of the modification show “blurry” visuals compared to other solutions, the frame rate it offers remains quite high.

On time, The mode offered by RealIndica offers two quality filters: performance and qualityThe second holds more visuals of Red Dead Redemption 2. In addition to downloading some files, the installation process requires changing some values ​​in the game documents and Option for DirectX12 As a performance API.

– Continues after commercial –

So far neither Rockstar nor AMD gave no indication that the game might receive a native update to take advantage of FSR 2.0. The technology has a game implementation process that can take up to four weeks to complete Shown in a surprising number of games where he came native and promises to bring some future efficiencies to titles developed on Unreal Engine 4 and 5.


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Source: WCCFTech


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