Microsoft admits that the PlayStation 4 sold twice as much as the Xbox One

The battle of the current generation of consoles, between PlayStation 5 and Xbox Series S/X, continues. But the previous round had a clear winner: the PlayStation 4.

After keeping the numbers under wraps for nearly 7 years, Microsoft has revealed that Xbox One sales were less than half of PS4 sales. The information is contained in official documents, in Portuguese, sent to Brazil’s national competition regulatory body, dated August 9.

According to the material, “Sony has overtaken Microsoft in terms of console sales and installed base, having sold twice as many Xboxes in the last generation.” The text also refers to Sony as the largest digital distributor of console games (in Brazil and worldwide).

Microsoft’s admission comes amid a lengthy investigation into its intent to buy game developer Activision Blizzard for nearly $70 billion.

The total revenue information in the file is limited, but you can already get an idea of ​​the sales in the table of digital distribution of console games (global) from 2020 to 2021. In it, Sony appears in first place, up to 50. -60% of the market, followed by Microsoft 30-40% and third, Nintendo 10-20%.

Sony is estimated to have sold 117.2 million PS4s. With the new information, this puts the Xbox One within 58 million units sold.

The data is consistent with market research conducted in 2020 by Ampere Analysis. In the study, Microsoft’s console sold about 51 million units in the second quarter of the same year.

In the current generation of devices, the amp also gives Sony a win. The Japanese company would end 2021 with 17 million PS5 sales, roughly 60% more than the Xbox Series.

Microsoft CEO Satya Nadella even spoke positively, despite noting a decline in Xbox’s quarterly revenue. Nadella said the company “has been the market leader in North America for three consecutive quarters among next-generation consoles.” Official numbers have not been released.

It should be remembered that Microsoft has invested heavily in the latest models of the Xbox Series S/X, mainly adding to the experience of previous consoles. Noteworthy is the support for 1440p resolution, gaming at 120Hz, in addition to the variable refresh rate (VRR) feature – which prevents “tears” – or errors – on the screen and makes it interesting who plays competitively.

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