Metal Gear Solid 4 for the Xbox 360 just didn’t happen because Kojima didn’t want it.

The former developer of Kojima Productions says more about this topic

The same book, which states that the Xbox refused to partner with Marvel and missed the opportunity to capture Spider-Man, also states that Metal Gear Solid 4 could have been released for the Xbox 360 had it not been for console hardware issues and support for Hideo Kojima. The information comes from the former developer of Kojima Productions and is in the book The Ultimate History of Video Games, Volume 2.

Former developer Ryan Peyton said that “there was a prevailing belief in the industry that Sony guaranteed the game’s exclusivity. That was not true. Nevertheless, the port developed.

Aside from Kojima’s lack of initiative, Metal Gear Solid 4 did not happen for the Xbox 360 because of its “incomplete” hardware. The problem was not the Microsoft console firearms, but splitting the game into several DVDs.

The game was originally created for the PlayStation 3, which uses Blu Ray media, which is much more storage than a traditional DVD. Although the game for the Sony console was only on one disc of the new technology of the time, the MGS4 for the Xbox 360 had to use multiple DVDs.

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But he was already in the process of developing and working well, as Peyton writes in the book: And seamlessly on the Xbox 360 “.

The former developer of Kojima Productions said that Sony even allowed the recording of Metal Gear Solid 4 on two Blu-ray discs if necessary. Another discovery Peyton makes of the book is that Microsoft even distributed flyers at E3 (which it did not disclose) and asked Hideo Kojima, creator of the Metal Gear series, to deliver the fourth major title for the Xbox 360.

Metal Gear Solid 4: Guns of the Patriots has just finished on the PlayStation 3 and is no longer available on the Sony platform as it and other older subtitles have been removed from the store due to licensing issues by Konami.


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Via: Gamesradar, ResetEra


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