Marvel’s Spider-Man on PC Gets New Sharpness Fixes for NVIDIA DLSS and AMD FSR 2.0

The new game patch also promises performance improvements and several bug fixes.

Nixxes and Insomniac released this Thursday (25) a A new update for the PC version of Marvel’s Spider-Man Remastered. v1.824.1.0 patch promises players more control over game performance by introducing New drivers that allow you to adjust the sharpness of high-end NVIDIA DLSS and AMD FSR 2.0 systems.

The developers also introduced A Additional sharpness control, which works separately from those associated with high-level solutions. That’s the promise Both options can be combined To achieve results that match the visual quality and performance expected by each player.

The update also allows Make Marvel’s Spider-Man run in 32:9 or 21:9 aspect ratio, even on screens that don’t work with them natively. According to Nixxes, the goal is to allow all players to experience the game with ultra-wide visuals.

The update fixes several bugs in Marvel’s Spider-Man

The patch notes also stated that there were a number of fixes that were due Prevent game freezing when ray tracing features are enabled. There have also been adjustments to the number of people and vehicles that spawn in each of the configurations offered, which should now more clearly convey to players their earnings.

Marvel’s Spider-Man for PC Improved the field of view of your cut scenes, fixed issues with gyroscope controls on the Steam Deck and removed various visual artifacts that could appear when the hero was traveling around town. The patch notes are also promising Improved stability and introduced a more detailed error reporting system and informative.

The developers also claim that they are Investigating issues related to unlocking achievements and performance delivered by laptops with NVIDIA GPUs. In addition, they also claim to be investigating reports that the game’s performance may decrease after long gaming sessions, but have stated that Haven’t been able to reproduce the problem yet on your cars.

Interview with Insomniac /Nixxes: How was Marvel's Spider-man ported to PC?

Interview with Insomniac /Nixxes: How was Marvel’s Spider-man ported to PC?
We spoke to the people who developed the PC version and took some behind-the-scenes footage!

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Source: Nixxes/Steam

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