Game producer Rogue Snail launches RPG in partnership with Netflix (NFLX) – Money Times

Game producer Rogue Snail launches RPG in partnership with Netflix (NFLX) – Money Times

Netflix
Netflix wants to do that with video games, and our project has caught their attention. ” (Image: Shutterstock / XanderSt)

Brazilian video game producer Rogue Snail last week released the game “Relic Hunters: Rebels” in an exclusive partnership. Netflix (NFLX), Which marks its entry into the streaming giant’s mobile gaming market.

Rogue Snail CEO Mark Venturel told Reuters that Netflix had approached the company with a view to investing in regional productions, as it does for the original movies and series in its catalog.

He avoided disclosing the financial details of the deal.

“Like local products that are successful around the world, such as La Casa de Papel and Squid Game, Netflix wants to do it with video games, and our project has caught their attention,” he said.

“Rebels” is the second release of the Relic Hunters franchise, an RPG genre “looter shooter” in which players control four characters to collect various weapons to fight space ducks and turtles to defeat an evil duck. Empire ..

The studio’s original idea when Netflix approached was to release “Relic Hunters: Legends,” which has a 3D environment and gameplay and is scheduled for release in 2023. “We asked if there was any interest (Rebels) in the release and they agreed. And because it’s almost over, it came out first and that was our launch with Netflix Games.”

Netflix
The studio’s original idea when Netflix approached was to release “Relic Hunters: Legends” (Photo: Shutterstock / Elliott Cowand Jr)

The game is not available to all Netflix users in Brazil as a Netflix game service Company Streaming has not been published in the country.

But Rogue Snail said the game started globally on May 3rd. Users can download it through the Play Store on Android devices.

Founded in 2014, Rogue Snail has released other titles for consoles and platforms such as Steam, where the first title in the Relic Hunters franchise was released 100% free, open source, and reached over 1 million gamers worldwide. .

Venturel believes that partnerships between independent studios and large manufacturing companies contribute to artistic and narrative creation, as developers do not need to focus on the in-game monetization format of games and “we were able to make the games, in our opinion, more interesting.”

The company Minas Gerais operates independently in the gaming market and uses various types of financing to increase its products.

In the early years of Rogue Snail, the main form of investment was investor development.

As of 2017, the production company participated in the city of St. Petersburg. In a public statement from the film and audiovisual company. S პo PauloSPcine and acquired investments through crowdfunding, Angel Investor in 2019, and then closed major ongoing partnership contracts, including with North American producer Gearbox, in addition to Netflix.

Rogue Snail is committed to diversity and less than half of the workforce is made up of men. “These statistics should not be a source of pride, but, unfortunately Industry Gaming is. Less than half of the rogue consists of a white, straight, cisexual male profile.

Netflix
The mining company operates independently in the gaming market and uses various forms of financing to increase its products (Photo: Unsplash / Thibault Penin)

The company is exploring this diversity with the non-fiction character Baru in “Relic Hunters: Rebels.” “Barrow’s involvement was completely natural, as the character was created by an unbranded man, created by a trans woman, and voiced by Jan Aponte, an unblown man,” Venturel said in a Netflix ad.

“Play to win pure nasty games”

Despite the investment movement of companies Technology At Metaverswith Purpose, Epic games And Tencent, Venturelli believes this is the madness of the moment that is not appealing to small independent gaming and entertainment companies like Rogue.

“It does not make much sense to talk about being a company and doing something for Metavers, it makes no sense at this point.”

Venturelli also said the company has no plans for games based on indispensable tokens (NFTs) and criticized the explosion of games to “win the game” where players spend time getting digital assets. “Playing to win games is a disgust, I hope they no longer exist or become a niche in a few years,” he said.

“The idea of ​​turning gamers’ entertainment time into a pseudo-productive activity from which you can live the way some people do is’ deeply distorted and misrepresented as a profession and a threat to the gaming industry, ‘” the president said. From Rogue Snail.

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