Ex-Ubisoft says Assassin’s Creed Syndicate leaks demoralized team

Before it was officially announced, Assassin’s Creed Syndicate There was some information that was leaked by the Kotaku website at the time, with articles written by journalist Jason Schreier, who now works at Bloomberg.

Stanislav Kostyuk, a former Ubisoft developer and now at Firebyte Games, commented on the matter on Twitter. Check out what he had to say about it:

“I joined Ubisoft in January 2015, not long after Kotaku’s Assassin’s Creed Syndicate was leaked. My new colleagues at the time told me that I missed the big scare show around him.

I never worked on AC, but my colleagues who did later on told me that the overwhelmingly negative reception to that leak after Unity’s troubled release was a big factor in ensuring that the direction of the franchise moved as far away from classic AC as possible.

Now this means that not only did the leak demoralize the team working on the game (due to a lot of negative feedback), but if the people I spoke to are right (explaining the cause in large projects, everyone has a different perspective), The leak also essentially caused a “schism” among current classics/RPG fans due to the drastically changed direction. It’s all because someone wanted a few seconds of fame and the website just really wanted to give them that click. So yes, leaks can be very impactful. “

Following his comments, the author of the leaked information article, Jason Schreier, posted a response. According to Jason, he re-read the comments on the article and said most of them were positive. The biggest problem was the disaster that was Assassin’s Creed Unity And not because of a leak. He even jokes that the series has been leaking since 2012 and is still going strong today.

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