Diablo 4: Blizzard’s monetization of Overwatch 2 has fans worried

No less than a smooth release Overwatch 2 and Immortal DiabloThe fans are waiting Devil 4 They are seriously worried. In addition to technical problems, players are worried about another issue Blizzard MonetizationWhich brought the spotlight this week to the expensive Halloween skins Overwatch 2.

Via a forum on Reddit, the community looking forward to the RPG coming out in 2023 fears the direction. Overwatch 2. A post by user Halash_grvkarl opened the debate. “After seeing the terrible monetization that’s happening in Overwatch 2, I’m afraid of Diablo 4. ”Today started the Halloween event in Overwatch 2, no skins generated, mostly store update. Skins cost 20 dollars”.

In response to Halash_grvkarl’s post, many users express their fear of what Blizzard is up to diablo 4, And I recommend that hero shooters don’t buy skins at absurd prices.

Kiriko Bruxa package that costs around R$150 – Image/Screenshot: Rebecca PinhoSource: Blizzard

It should also be remembered that the latest game in the franchise, Immortal Diablo received harsh criticism for the in-game microtransactions. A few content creators have even produced a video demonstrating this Immortal Diablo This is the reward for winning the game – When players are encouraged to make a financial investment to progress or gain advantages over players who do not make in-game purchases.

Blizzard president defends microtransactions in Diablo Immortal

Responding to criticisms about the overuse of microtransactions Diablo Immortal, Mike Ybarra, President of Blizzard Entertainment, Followed the system adopted by the game.

In an interview with the Los Angeles Times, the executive highlighted the number of positive reviews on the App Store and how they differ from the complaints and negative press the game has had since launch.

“When we were thinking about monetization, a lot of the idea was, ‘How are we going to give a free Diablo experience to hundreds of millions of people where they can literally monetize 99.5% of everything in the game?'” Ybarra said.

“Monetization happens at the end of the game,” he said. “The philosophy has always been to prioritize good gameplay and make sure hundreds of millions of people can play the campaign for free. In that sense, I’m happy with it as an introduction to Diablo.”

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