Cyberpunk 2077 Gets Update 1.61; See the patch notes



The text below was published on the game’s official website.


Cyberpunk 2077 Patch 1.61 is now available! Here is the list of changes in this update:

Missions and open world

  • Fixed an issue that prevented many crimes reported by the Night City Police from completing correctly when repeatedly pressing the interaction button to loot containers.
  • Reported Crime: The Next Circle of Hell, Lost and Found, Blood in the Air, Unfaithful Coworker, Don’t Forget the Handbrake!, Comrade Red — Fixed an issue where the quest would not complete after looting items.
  • Fixed an issue where some North Zone, Rancho Coronado, Coastview, and Wasteland Heist In Progress missions would not complete after completing the objective.
  • Fixed an issue where some suspected organized crime activities did not end after completing an objective.
  • Fixed an issue that could disable all crash points, blocking the progress of various services.
  • Fixed an issue where it was impossible to complete a heist in progress on Charter Hill because no evidence of the crime was displayed.
  • Review of Cyber ​​Psychopath: Casa no Morro — Fixed an issue where you could not connect to Cyberpsycho because the garage door would not open.
  • Viewing Cyber ​​Psychopaths: Where Bodies Are Choked — Fixed an issue where the quest would remain on the “Find the Cyber ​​Psychopath” object after defeating the Cyber ​​Psychopath and sending the information to Regina.
  • Service: Error 404 — Fixed an issue where the service would not activate when approaching an area.
  • Service: Freedom of the press — Fixed an issue where the TV could not be entered because the doors were closed.
  • Service: Greed doesn’t pay — Fixed an issue where the “Find the Secret Room” objective could not be completed because the computer was turned off.
  • Service: last connected — Fixed an issue where the service would not activate when approaching an area.
  • Service: No channel — Fixed an issue where the service would not activate when approaching an area.
  • Service: Old friends — Fixed an issue where the service would not activate when approaching an area.
  • Service: An eye for an eye — Fixed an issue where it was impossible to talk to the bartender if a fight started inside the bar, blocking progress.
  • Service: We are with your spouse — Fixed an issue where Lauren would become unresponsive after saving her, blocking progress.
  • Cyber ​​doll — Fixed an issue that could block progress in other main quests after leaving the clouds.
  • lucky boy — Fixed an issue where it was impossible to advance beyond the “Return to Aldecaldi Camp” objective.
  • Police for those who need it — Fixed an issue where teleporting to an inaccessible underground area after meeting River blocked progress.
  • I am free — Fixed an issue where a truck in a garage could disappear, blocking progress.

visual

  • Night City NPCs will now use umbrellas of different colors and shapes.
  • Fixed several cases of missed collisions that could cause the player to be kicked off the map.
  • Fixed various floating or misplaced objects on the map.
  • Fixed an issue where V’s breasts would protrude beyond her clothing after resizing with the medic.
  • Fixed an issue where after using a mirror to change the brackets from long to short, the change would not be applied to the game until the save game was reloaded.
  • Fixed an issue where vehicles could stall after colliding with them.

GAMEPLAY

  • Fixed an issue where the iconic Headhunter and Bluefang knives would not appear in the vendor’s inventory if the player visited the vendor prior to Patch 1.6.
  • Criterion damage bonus and cooldown reduction from quick clothing break should now work correctly.
  • It should now be possible to craft a legendary variant of Amnesty’s iconic revolver.
  • Fixed an issue where ammunition could be used
  • Fixed an issue where weapons with explosive damage did less damage than they should.
  • Fixed an issue where applied mods would disappear from an item after being sold to a supplier, then leave and return to the same supplier.
  • Fixed an issue where placing bodies in a shipping container or trunk, leaving, and returning could result in the player having infinite money.
  • A heat-resistant aramid fabric channel liner will now also be available for unlimited Vs.
  • Fixed an issue where firing some weapons while falling could cancel the fall damage.

interface

  • Fast and furious — Fixed an issue where a player’s position could appear as 1/6 despite being in second place.
  • Fixed an issue where keys would not return to default before restarting/restarting the game.
  • Fixed an issue where the inventory menu could scroll up and down quickly after disassembling or dropping an item.

specific computer

  • Fixed an issue with temporary framerate drops when exiting the menu.
  • Fixed an issue where Epic Games Store achievements would not be awarded despite meeting requirements. Please note that for achievements for which the conditions were previously met in a given save game, you may need to replay them or use a save where the conditions have not yet been met.
  • The loading menu no longer crashes when playing offline on GOG.
  • Fixed an issue where upgrading an item to a higher rarity would crash the game.

Console specific

  • Fixed an issue where cross-platform progress saves on Xbox One family would not transfer to PC or PlayStation.
  • Fixed an issue where after connecting to GOG on PlayStation, an error appeared in the My Rewards section.

specific stadium

  • Fixed an issue where the game would not pause when paused.

some

  • Added support for AMD FidelityFX Super Resolution 2.1 (PC and high-end consoles only).
  • Fixed an issue where under certain circumstances Jude could disappear from the game while in an apartment.
  • Fixed an issue where the wardrobe interaction in Nomad Camp would double after skipping time in that location.
  • It will no longer be possible to play on horizontal arcade machines.

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