“Call of Duty: Warzone” has become one of the most popular battle royale games in video games. The developers’ idea was to bring the established gameplay style of Activision’s first-person shooter franchise to a giant map with fast-paced combat and precision shooting. And thus faced with big names like “Free Fire” and “Fortnite”. Now, just over two years old and 125 million players, the studio is preparing to release the sequel, “Call of Duty: Warzone 2.0.”
The game is free for PlayStation 4, PlayStation 5, Xbox One, Xbox Series X/S and PC on November 16. All of the features players inherited from the first game, such as character skins, weapon styles, progression, and more, will carry over to the new title once the player connects to their game account for the first time.
Some of the new features of Warzone 2.0:
- The map is brand new
- Now there are water fights
- Up to three circles that close on the map
- New cars and weapons
- New Gulag; Where does the player go when he dies?
- “Warzone” and “Warzone 2.0” will be separate experiences, with individual progression and purchases for each game. The first “war zone” will continue to exist.
Among the novelties revealed is a new graphics engine, the same game (this is paid) “Call of Duty: Modern Warfare II”, an unprecedented map called Al Mazrah, which is bigger than the first game, fighting under water. , which creates an unprecedented attack strategy and more than one circle that closes as the game progresses.
Al Mazrah, the new map of ‘Call of Duty: Warzone 2.0’ — Photo: Disclosure/Activision
In Battle Royale, players enter online matches with over 100 other people and fight their way across the map to survive. The last one standing is the winner. Traditionally, in this type of game, only one circle on the map closes, forcing the player to move towards this safe zone. What’s new in “Warzone 2.0” is that a match can have three such rounds, which is unprecedented in battle royale games. According to the development team, the goal is to create more confrontations throughout the game and “help” less experienced players achieve adrenaline-filled moments.
“With this feature, we believe that players will be able to enjoy competitive, exciting moments even if they are not among the best in the match. They will also be able to use their play style, react quickly. It will not be the same match every time. It will always be interesting.” – says Eric Blesman, creative director of the game, in an interview. g1.
For Jack O’Hara, director of the new “Warzone,” the presence of multiple circles is essential for updates and for players to create new strategies. “You will always have your moment. You will always be able to prepare again for the next fight,” he explains. “When the circles merge at the end of the game, you’ll see the survivors come together at one point, and that’s going to be amazing.”
The image shows how the new “Call of Duty: Warzone 2.0” map works with three circles that shrink when a battle starts — Photo: Disclosure/Activision
Dive to victory
Another element that has already existed in the maps of the “Call of Duty” online multiplayer mode is coming to the new Warzone for the first time: underwater battles. It will now be possible to dive into the rivers of Al-Mazra both to hide and protect from opponents, as well as to launch a surprise attack.
“You can dive, imagine an enemy near the water and attack. You can use the water to hide and sneak in,” O’Hara explains. But there is a counterpoint. Underwater, the deeper the player is, the more difficult it will be to see what is happening on the surface, and depending on the position of the enemy, he will be able to see the player and attack him. The physics of the game also slow down the shooting. In addition, it will be necessary to shoot even more shots to eliminate the opponent.
With dive spots and more water points, players have new vehicles to drive in this environment in ‘Call of Duty: Warzone 2.0’ — Photo: Disclosure/Activision
The new map was built with diversity in mind. So there will be areas built with thought escape points, combat points and of course water areas. This allowed for the introduction of new vehicles such as speedboats to allow the player (alone or in a team) to move around more easily.
Another news is in the Gulag. The venue is where players who have been suspended go to get a second chance to get back into the game. For this, it is necessary to defeat the opponent who appeared in the arena. You can now team up with another person for a double match.
The changes seem welcome to bring some freshness to the battle royale genre and so many existing games. Now, we won’t know until early November whether the community will accept the news and continue playing Warzone.
Battle royale image from “Call of Duty: Warzone 2.0” — Photo: Disclosure / Activision