An excerpt from Ashley could be a remake of Casa Beneviento

New version Resident Villa 4It is under development capcom, can expand on parts of the original game, as has been done with other remakes of the series. By the way, a short part where players control Ashley It has great potential.

As you may remember, there is a moment in Resident Evil 4’s campaign when Leon and Ashley are separated in prison. For the most part, apparently, Leon is a playable character. However, during the brief periods when they are apart, it is imperative to control Ashley.

Unarmed and relying only on her own speed, Ashley must constantly avoid enemies and solve several puzzles to reach Leon. On the way, the daughter of the President of the United States passes through extremely dark corridors, in which even the footprints of our own character are frightening.

Ashley walks under the table.

For a few minutes, you’ll even forget how action-oriented Resident Evil 4 is. Without Leon, we’re pretty much at the mercy of the creatures that inhabit the castle. And good news, going through the iron armor that apparently comes to life at any moment leaves anyone in shock.

When the steel enemies really start to move, desperation sets in. Sudden rapid time events, the sound of scraping metal on the floor, the robotic movement of creatures. Everything there is perfect for inducing healthy desperation. This cut is easily one of the scariest in the entire Resident Evil franchise.

Ashley approaches in armor.

Replaying Ashley’s fragment, all these years after the original game came out, made me realize that getting through armor is a lot faster than I remembered. Although the darkness restricts vision, making him much more intimidating, the armor can be dodged in seconds by running.

At the time of the game’s release, Capcom probably didn’t bet much on the success of this particular installment, as the concept of running away from enemies wasn’t as prevalent as it is today (Outlast, for example, mostly is).

Ashley in the room with the armor.

With the long-awaited Resident Evil 4 Remake, the company has a chance to expand this part of the campaign at least a little. In my ideal world, Ashley’s trip would be to the new Casa Benevento, although it’s extremely unlikely.

With something more realistic in mind, I hope that at least a few more puzzles are added, and that the corridors are bigger and have more traps. There aren’t enough options to improve on something that was already brilliant.

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Capcom, don’t just remove this fragment like they did with the Clock Tower in Resident Evil 3, please.


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